Finally, a game that combines tower defence, factory automation, and the systematic slaughter of a thousand worms

When you first start Mob Factory, it seems like just a very simple tower defence game. There’s a hole in the ground. Worms come out of it. They follow a clearly marked path towards your castle. You set up crossbow towers, which shoot arrows at the worms, so that they die and don’t reach your tower. Easy. What’s next?

Oh, more worms. It’s just the same amount of worms every time spawning on a regular timer. I guess I don’t need to build any more towers? But then what happens next? Er, are the dead worm bodies supposed to be… piling up like that?